Episodes

Season One


Ep. 1 - When Audio Equipment Fails....

Music - "Dragon Wings" composed and performed by Pat Klein

Kick back, relax and listen to the smooth sound of Ian, Kerry and Michael as they recap the first session of the new campaign. Due to audio equipment failure, this week's episode of Grapple the Dragon is brought to you in the form of a recap. Future episodes will be in the 'actual play' format. We hope you enjoy!

 

EP. 2 - Up Sh*t Creek

Intro/Outro - "Dragon Wings" composed and performed by Pat Klein

Ambiance Music and Sound Effects by Syrinscape.
https://store.syrinscape.com/what-is-syrinscape/?att 1
The app putting sound into the hands of gamers.

Join the GtD team as they continue the campaign, Devil Rising. In this episode, the crew is wrongly accused of conspiring with dark forces and must race against the clock to prove their innocence. 

The volume of the voices gets better as the episode progresses.

Ep. 3 - Building character

Intro/Outro - "Dragon Wings" composed and performed by Pat Klein

Ambiance Music and Sound Effects by Syrinscape.
https://store.syrinscape.com/what-is-syrinscape/?att 1
The app putting sound into the hands of gamers.

In this episode, Kerry (Kallo) and Michael (Brenno) talk about their journey through the character creation process. Having started with the pre-fabricated (pre-fab) characters in the boxed Lost Mine of Phandelver campaign by Wizards of the Coast, both Michael and Kerry reflect on the steps they took in creating new characters from the ground up in Devil Rising.

In addition, the crew talks about lessons learned since starting D&D, whether railroading or sandboxing is better and the great community surrounding Dungeons and Dragons. 

 

EP. 4 - You meet in a tavern

Intro Music - "Dragon Wings", composed and performed by Pat Klein.

Gameplay Music and Sound by Syrinscape.
https://store.syrinscape.com/what-is-syrinscape/?att
The app putting sound into the hands of gamers.

The crew picks up where they left off in the Voices of Many Tavern. After several showdowns, they finally start to gather clues as to what may be going down in the city of Candrash.

EP. 5 - i fought the law, and…

Intro/Outro - "Dragon Wings" composed and performed by Pat Klein

Ambiance Music and Sound Effects by Syrinscape.
https://store.syrinscape.com/what-is-syrinscape/?att 1
The app putting sound into the hands of gamers.

In this episode, Ian makes the trek back to DC for an extended session. The crew navigates the sewers back to The Oaken Tankard just as the Zabeshig Guard arrives... caught redhanded, the gang has to think quickly to avoid certain execution.

Ep. 6 - kickin’ it in candrash

Intro/Outro - "Dragon Wings" composed and performed by Pat Klein

Ambiance Music and Sound Effects by Syrinscape.
https://store.syrinscape.com/what-is-syrinscape/?att 1
The app putting sound into the hands of gamers.

The crew digs deeper into the mysterious Cultores Daemonum cult they’ve uncovered. Tasked with getting to the bottom of what is believed to be a high-reaching conspiracy, the team takes to the streets of Candrash looking for clues.

ep. 7 - down on the farm

Intro/Outro - "Dragon Wings" composed and performed by Pat Klein

Having been tasked by Lawmaster Lewis to dig deeper into the mysterious cult Cultores Daemonum, the crew follows up on a lead in the town of Belford. What starts as a simple rescue mission ends up being much more deadly as our travelers quickly realize they may have misjudged the strength of their opponents.

Ep. 8 - questionable at best

Intro/Outro - "Dragon Wings" composed and performed by Pat Klein

With Tamara Thundrik safely in hand, the crew takes stock of the citizens of Belford. Through their conversations, further questions of conspiracy arise. Are the happenings in Belford part of a larger Triloptan conspiracy and does Sentrin Wintermere sit at the helm?

This episode begins with a quick summary of the campaign so far.

Ep. 9 - cube of death

Intro/Outro - “Dragon Wings” composed and performed by Pat klein

Ambience music created with free loops in the Acid Music Studio 10 Library.

With Sentrin Wintermere missing, the crew sets out for Candrash in the hopes of returning before the beginning of the Gods Fest Gala. On their way, they meet one of D&D’s most classic foes. Zook has performance issues, Thokk can’t keep his balance and Kallo punches Trystan in the face.

ep. 10 - let’s go shopping!

Intro/Outro - "Dragon Wings" composed and performed by Pat Klein.

In preparation for the 322nd Gods Fest Gala, the crew hits the town to do a little shopping. Armor, weapons, enchantments and questionable substances await our heroes as they explore the unique offerings of the Candrashic Exchange. 

ep. 11 - The gala

Intro/Outro - "Dragon Wings" composed and performed by Pat Klein.

Having spent much of episode 10 perusing the wares of the Candrashic Exchange, the crew is finally prepped for the Gods Fest Gala. Suspicious of the activities of Lord Halentrar, the team is unsure of what they should expect at this event. The decisions made mayprove fatal for at least one ally...

EP. 12 - death and reunion

Intro/Outro - "Dragon Wings" composed and performed by Pat Klein

This week, Grapple the Dragon welcomes its first guest!

The crew attempts to pick up the pieces after the death of their dear friend. Long-lost friends and family members are brought back together. Some conspiracies prove to be true but lead to further questions.

Ep. 13 - The Fellowship

Intro/Outro - "Dragon Wings" composed and performed by Pat Klein

Having lost their friend Helga in a mysterious attack, the crew began looking for answers among the wreckage following the Gods Fest Gala. Kallo was reunited with his long-lost brother Barul and Thokk found a friend he thought he’d lost long ago. Determined to avenge Helga’s death, the group decides to go after those who committed this heinous crime. Unfortunately, during the attack on The Oaken Tankard, criminals took off with all of the team’s worldly possessions. Lawmaster Lewis, shocked at the sight of her slain friend, granted the team access to the city armory. Freshly armed, the team has its sights set on vengeance.